buywithme: (declanpout)
[personal profile] buywithme
Comrades, I'm concerned about the deterioration of the conditions in zero. Having seen some of the outcoming transmissions from inmates [Thank you Sandoval...], I don't feel that we can accept it as a safe or correct way of restraining anyone at the moment, and I'd like to suggest that the current occupants are relocated under guard.

[There's a short pause, then he frowns,]

Ah, am I correct in assuming that they're all basically different varieties of homicidal teenagers at the moment? Would any wardens be willing to contribute their time or their resources to temporarily guarding them elsewhere? Until either their time is served, or the Barge... escalates to a point where we need to occupy ourselves in some other way?

[Because let's be real, Comrades, it's going to get worse before it gets better...]

Date: 2013-03-04 11:51 pm (UTC)
routemistress: (Default)
From: [personal profile] routemistress
...Or we could just give 'em lots of blankets an' chilled drinks?

Audio;

Date: 2013-03-05 12:08 am (UTC)
From: [personal profile] everynerve_ending
Temporary relief from the weird weather is better than none at all, isn't it? If the situations change, we can get the blankets back. It's not like they can use those to escape.

Re: Audio;

From: [personal profile] routemistress - Date: 2013-03-05 12:26 am (UTC) - Expand

Re: Audio;

From: [personal profile] routemistress - Date: 2013-03-05 01:00 am (UTC) - Expand

Re: Audio;

From: [personal profile] routemistress - Date: 2013-03-05 01:22 am (UTC) - Expand

Re: Audio;

From: [personal profile] routemistress - Date: 2013-03-08 12:17 pm (UTC) - Expand

Re: Audio;

From: [personal profile] routemistress - Date: 2013-03-08 12:53 pm (UTC) - Expand

Re: Audio;

From: [personal profile] routemistress - Date: 2013-03-14 08:52 pm (UTC) - Expand

Audio;

From: [personal profile] everynerve_ending - Date: 2013-03-05 12:27 am (UTC) - Expand

Date: 2013-03-05 12:15 am (UTC)
hunt4commonwealth: (hmmm)
From: [personal profile] hunt4commonwealth
It sounds like leaving them there edges on cruel and unusual punishment if we know this is going on and don't get them out.

Could we lock them up in some of the empty cabins instead?

Date: 2013-03-05 03:48 am (UTC)
hunt4commonwealth: (leaning over)
From: [personal profile] hunt4commonwealth
I'm happy to volunteer for guard duty. And maintenance might be able to fix up a few emergency bolts, or even a simple bar over the door, and then take it all down when the situation in Zero is fixed so that no one can take advantage of them later.
Edited (make words make sense) Date: 2013-03-05 03:49 am (UTC)

(no subject)

From: [personal profile] hunt4commonwealth - Date: 2013-03-08 08:52 pm (UTC) - Expand

[Warden Filter; Audio]

Date: 2013-03-05 12:59 am (UTC)
magisterus: (Mysticisms gallore!)
From: [personal profile] magisterus
I would be capable of magically locking them within empty cabins or another secured area, provided there are no objections.

[ The benefits of having a magical Key. ]

Is there a record of any part of the Barge ever behaving in such a manner?

[Warden Filter; Audio]

Date: 2013-03-05 01:26 am (UTC)
magisterus: (You wish you had a beard like mine.)
From: [personal profile] magisterus
[ YES, INDEED. Magical locking~ ]

The primary method of release would be 'unlocking' the magical lock in place -- I would have to be present for that, or a key would have to be made to release the locks on the doors.

I expect there should be a Warden on duty regardless so the Warden in question would have to be intrusted with that key.

[ As for the rest...hrm. ]

...I see. I do believe you're correct, in that case; it does not seem feasible to leave them in a potentially dangerous situation.

[Warden Filter; Audio]

From: [personal profile] magisterus - Date: 2013-03-05 01:49 am (UTC) - Expand

[Warden Filter; Audio]

From: [personal profile] magisterus - Date: 2013-03-05 03:09 am (UTC) - Expand

[Warden Filter; Audio]

From: [personal profile] magisterus - Date: 2013-03-09 09:38 pm (UTC) - Expand

Date: 2013-03-05 01:03 am (UTC)
megamind: (Mad Genius)
From: [personal profile] megamind
Yes, people are working on it.

No, we don't have a plan otherwise for the pack of crazies.

Yes, I'm aware I don't have the authority to say boo about the back of crazies.

No, I don't think they should be kept down there until we figure out why the ship is moving systems like a Rubic's Cube does colors. I'm sure there's got to be a way to house arrest these crazy kids, right?

Date: 2013-03-05 01:19 am (UTC)
routemistress: (Default)
From: [personal profile] routemistress
You're always worth listening to, chuck, never mind authority. I'm glad someone's workin' on it.

Date: 2013-03-05 07:23 pm (UTC)
megamind: (Eh-heh)
From: [personal profile] megamind
Well, uh, thanks.

Date: 2013-03-05 07:24 pm (UTC)
megamind: (Arrogant)
From: [personal profile] megamind
It can't a lot of the time. But right now we know that there's no access panels in the Zero itself, so were working through other ways to find out why it is being weird.

After the admiral 'fixed' zero

From: [personal profile] megamind - Date: 2013-03-08 06:53 pm (UTC) - Expand

warden filter; audio

Date: 2013-03-05 01:40 am (UTC)
requiresssacrifice: (Default)
From: [personal profile] requiresssacrifice
If the magic route doesn't work [and Rex is a bit skeptical about it on principle.] we could always try installing locks on the doors, ourselves. Something that can only be opened with the right pass code, for example.

[Technology fixes everything.]
Edited Date: 2013-03-05 01:40 am (UTC)

warden filter; audio

Date: 2013-03-05 03:04 am (UTC)
requiresssacrifice: Rex is confused (what the shit is this)
From: [personal profile] requiresssacrifice
I--

I guess they'll find themselves with an extra guest in their room? The Admiral would do that, too...

Date: 2013-03-05 04:12 am (UTC)
most_feared: Please don't use.    Screencaps @ http://screencap-me.livejournal.com/90245.html and http://screencap-me.livejournal.com (k - squint)
From: [personal profile] most_feared
If the magical locking wouldn't work I can work up some carded ones. Wouldn't be too hard to keep an eye on 'em with guard duty.

Date: 2013-03-08 03:19 pm (UTC)
most_feared: Please don't use.    Screencaps @ http://screencap-me.livejournal.com/90245.html and http://screencap-me.livejournal.com (k - getting prettied up)
From: [personal profile] most_feared
The warden meeting area doesn't get used too much and has restricted access. And if you got forcefields instead of walls, it'd do in a pinch. Especially with a limit of seven days.

Date: 2013-03-06 06:28 am (UTC)
tolaywaste: ▶ x-kid would like you to try harder (Default)
From: [personal profile] tolaywaste
I'm willing. I've been willing. Any other volunteers?

Date: 2013-03-09 05:40 am (UTC)
tolaywaste: ▶ x-kid will do this or die trying (╳ won't somebody come & rescue me)
From: [personal profile] tolaywaste
Bruce - uh, my inmate's available to help as well. He suggested empty cabins.

[Private]

Date: 2013-03-07 11:04 pm (UTC)
sharpememory: (Hmm)
From: [personal profile] sharpememory
Thanks, man. Zero is the worst, so many wardens just seem to chuck in their inmates down there just because they can.

[Private]

From: [personal profile] sharpememory - Date: 2013-03-09 05:58 am (UTC) - Expand

Profile

buywithme: (Default)
Prefect

October 2013

S M T W T F S
   12345
6789101112
13141516171819
20212223242526
2728293031  

Style Credit

Expand Cut Tags

No cut tags
Page generated Sep. 21st, 2017 12:22 pm
Powered by Dreamwidth Studios